package base.util 
{
	import flash.text.TextField;
	
	
	public class Text extends TextField 
	{
		private var trunk:String;
		
		public function update(t:String):void
		{
			text = trunk;
			try
			{
				text += t;
			}
			catch(err:Error){}
		}
		public function Text(dx:Number, dy:Number, t:String) 
		{
			x = dx;
			y = dy;
			width = 200;
			trunk = t;
		}
	
	}

}